Optional
enableWhether to enable automatic switching to CoseBilkent layout for small graphs. When enabled, small graphs will automatically use the CoseBilkent layout algorithm which can provide better initial positioning for smaller datasets.
Optional
Internal
enableWether to use the new physics engine instead of the legacy one.
Optional
intelEnables a workaround for Intel GPU compatibility issues in WebGL shader compilation. When enabled, this flag modifies how physics simulation shaders are compiled to avoid rendering problems on Intel graphics hardware.
The options for the force directed layout